X-Git-Url: https://git.danieliu.xyz/?a=blobdiff_plain;f=Sim.hs;h=8dd581926cdaf3121dfd180677eff4b429f49c06;hb=6f4455cbc7cd118ae0771761304b1e286b71f952;hp=bb96fe387c6a89a8099afb7beb79e4a8c7977b3f;hpb=19625d0c9e1d31e1966815bfefba8af794b3dba2;p=ekitaihs.git diff --git a/Sim.hs b/Sim.hs index bb96fe3..8dd5819 100644 --- a/Sim.hs +++ b/Sim.hs @@ -1,18 +1,49 @@ -module Sim ( ChunkData, initSimSpace, defaultChunkData ) where +module Sim ( initSimSpace, testSim, physStep ) where +import Data.Vector ((!), (//)) import qualified Data.Vector as V -data ChunkData = ChunkData - { velocity :: (Float, Float) - , density :: Float +-- Simulation simSpace simW simH +data Simulation = Simulation + { simSpace :: V.Vector ChunkData + , simW :: Int + , simH :: Int } deriving (Show) -defaultChunkData = ChunkData - { velocity = (0,0) - , density = 0 +data ChunkType = Empty + | Water + | Wall deriving (Show) + +data ChunkData = ChunkData + { chunkType :: ChunkType + } deriving (Show) + +-- vec accessors +simGet Simulation{simSpace=s,simW=w} x y = s ! (y*w+x) +simSet sim@Simulation{simSpace=s,simW=w,simH=h} c x y = sim { simSpace = (s // [(y*w+x,c)]) } + +initSimSpace x y = Simulation + { simSpace = V.replicate (y*x) ChunkData { chunkType=Empty } + , simW = x + , simH = y } -initSimSpace :: Int -> Int -> V.Vector ChunkData -initSimSpace x y = V.replicate (y*x) defaultChunkData +testSim = simSet (initSimSpace 10 10) (ChunkData Water) 5 0 + +physStep sim@Simulation{simW=w,simH=h} = _physStep [(x, y) | x <- [0..w-1], y <- [0..h-1]] (initSimSpace w h) sim +_physStep grid acc sim@Simulation{simSpace=s,simW=w,simH=h} = + if null grid then acc + else _physStep (tail grid) next sim + where x = fst $ head grid + y = snd $ head grid + next = sim + +-- takes in list of valid chunks, as well as the sim to modify +-- updateWaterChunk valid sim = + + +-- gets chunks around a given chunk that are inside grid +validDirects x y w h = filter + (\q -> 0 <= (fst q) && (fst q) < w && (snd q) <= 0 && (snd q) < h) + [(a,b) | a <- [x-1..x+1], b <- [y-1..y+1], not (a==x && b==y)] --- gaussSeidel