From: Colona Date: Wed, 4 Jun 2014 04:47:55 +0000 (-0700) Subject: Fix rectangular selection. X-Git-Url: https://git.danieliu.xyz/?a=commitdiff_plain;h=6fd887077e29efd789499e06193314d7abdcac38;p=st.git Fix rectangular selection. selsort computes the wrong normalized coordinates when rectangular selection is enabled, causing rectangular selection to only work when going toward either the top left corner, or the bottom right one. Signed-off-by: Roberto E. Vargas Caballero --- diff --git a/st.c b/st.c index 2e55963..8b65450 100644 --- a/st.c +++ b/st.c @@ -670,7 +670,7 @@ static void selnormalize(void) { int i; - if(sel.ob.y == sel.oe.y) { + if(sel.ob.y == sel.oe.y || sel.type == SEL_RECTANGULAR) { sel.nb.x = MIN(sel.ob.x, sel.oe.x); sel.ne.x = MAX(sel.ob.x, sel.oe.x); } else {