#include <string.h>
#include <md4c.h>
+typedef enum SubTaskState {
+ SubTaskState_todo,
+ SubTaskState_done
+} SubTaskState;
+
typedef struct SubTask {
char* subtask_name;
- int done;
+ SubTaskState done;
} SubTask;
typedef struct TodoItem {
char* item_name;
char* description;
char* due;
- SubTask* subtask_list;
+ SubTask** subtask_list;
int subtask_count;
} TodoItem;
typedef struct TodoList {
char* list_name;
- TodoItem* item_list;
+ TodoItem** item_list;
int item_count;
} TodoList;
typedef struct Board {
char* board_name;
- TodoList* todolist_list;
+ TodoList** todolist_list;
int todolist_count;
} Board;