unsigned long
getcolor(const char *colstr) {
Colormap cmap = DefaultColormap(dpy, screen);
- XColor color = {0};
+ XColor color;
- XAllocNamedColor(dpy, cmap, colstr, &color, &color);
+ if(!XAllocNamedColor(dpy, cmap, colstr, &color, &color))
+ eprint("error, cannot allocate color '%s'\n", colstr);
return color.pixel;
}