xdrawglyph(og, oldx, oldy);
g.u = term.line[term.c.y][term.c.x].u;
- if (ena_sel && selected(term.c.x, term.c.y)) {
- drawcol = dc.col[defaultrcs];
- g.mode ^= ATTR_REVERSE;
+
+ /*
+ * Select the right color for the right mode.
+ */
+ if (IS_SET(MODE_REVERSE)) {
+ g.mode |= ATTR_REVERSE;
+ g.bg = defaultfg;
+ if (ena_sel && selected(term.c.x, term.c.y)) {
+ drawcol = dc.col[defaultcs];
+ g.fg = defaultrcs;
+ } else {
+ drawcol = dc.col[defaultrcs];
+ g.fg = defaultcs;
+ }
} else {
- drawcol = dc.col[defaultcs];
+ if (ena_sel && selected(term.c.x, term.c.y)) {
+ drawcol = dc.col[defaultrcs];
+ g.fg = defaultfg;
+ g.bg = defaultrcs;
+ } else {
+ drawcol = dc.col[defaultcs];
+ }
}
if (IS_SET(MODE_HIDE))
/* draw the new one */
if (xw.state & WIN_FOCUSED) {
switch (xw.cursor) {
+ case 7: /* st extension: snowman */
+ utf8decode("☃", &g.u, UTF_SIZ);
case 0: /* Blinking Block */
case 1: /* Blinking Block (Default) */
case 2: /* Steady Block */
- if (IS_SET(MODE_REVERSE)) {
- g.mode |= ATTR_REVERSE;
- g.fg = defaultcs;
- g.bg = defaultfg;
- }
-
g.mode |= term.line[term.c.y][curx].mode & ATTR_WIDE;
xdrawglyph(g, term.c.x, term.c.y);
break;