import System.Environment
+import System.IO
import qualified Data.Vector as V
+import qualified Brick as B
import Parse
import Sim
+import Render
+
+-- ui :: B.Widget ()
+-- ui = B.str "hello" <+> B.str "World"
main = do
argv <- getArgs
(opts, fname) <- ekitaiOpts argv
- putStrLn fname
- return 0
+ handle <- openFile fname ReadMode
+ contents <- hGetContents handle
+ putStr contents
+ hClose handle
+ initialState <- buildInitialState $ stringToSim 10 10 contents
+ endState <- B.defaultMain ekitaiApp initialState
+ print endState
+
+-- main :: IO ()
+-- main = do
+ -- return 0