&syntax
};
+
+void
+log_todo(Board* board)
+{
+ for (int i = 0; i < board->todolist_count; i++) {
+ TodoList* todolist;
+ printf("List =-=-=-=-=-==-=-=-=-=-=-\n");
+ todolist = board->todolist_list[i];
+ printf("List name: %s\n", todolist->list_name);
+ printf("Num of items: %d\n", todolist->item_count);
+
+ for (int j = 0; j < todolist->item_count; j++) {
+ TodoItem* todoitem;
+ printf("Item =-=-=-=-=-\n");
+ todoitem = todolist->item_list[j];
+ printf("Item name: %s\n", todoitem->item_name);
+ printf("Description: %s\n", todoitem->description);
+ printf("Num of subtasks: %d\n", todoitem->subtask_count);
+
+ for (int k = 0; k < todoitem->subtask_count; k++) {
+ SubTask* subtask;
+ int done;
+
+ subtask = todoitem->subtask_list[k];
+ printf("Subtask: %s, %d\n", subtask->subtask_name, subtask->done);
+ }
+ }
+ }
+}
+
+Board*
+begin_parse(char* board_path)
+{
+ const char* input_buffer;
+ long input_size;
+ State state;
+ Board* new_board;
+
+ /* read entire file */
+ input_buffer = read_file(board_path, &input_size);
+
+ /* setup state */
+ state.cur_todolist = NULL;
+ state.cur_todoitem = NULL;
+
+ new_board = malloc(sizeof(Board));
+ new_board->todolist_list = malloc(0);
+ new_board->todolist_count = 0;
+ state.board = new_board;
+
+ md_parse(input_buffer, input_size, &parser, &state);
+
+ /* finish calls */
+ exit_todolist(&state);
+
+ free((char*)input_buffer);
+
+ return state.board;
+}
+
char*
read_file(char* file_name, long* size)
{ // apparently using seek isnt the greatest, may change to chunk reading later
return output;
}
-Board*
-begin_parse(char* board_path)
-{
- const char* input_buffer;
- long input_size;
- State* state;
- Board* new_board;
-
- /* read entire file */
- input_buffer = read_file(board_path, &input_size);
-
- /* setup state */
- state = malloc(sizeof(State));
- state->cur_todolist = NULL;
- state->cur_todoitem = NULL;
-
- new_board = malloc(sizeof(Board));
- new_board->todolist_list = malloc(0);
- new_board->todolist_count = 0;
- state->board = new_board;
-
- md_parse(input_buffer, input_size, &parser, state);
-
- /* finish calls */
- exit_todolist(state);
-
- free((char*)input_buffer);
-
- return state->board;
-}
-
void
enter_todolist(State* state, char* list_name)
{
void
exit_todolist(State* state)
{
- Board* board;
- TodoList** todolist_list;
+ #define sb state->board
- if (state->cur_todolist == NULL) {
- return;
- }
+ if (state->cur_todolist == NULL) return;
exit_todoitem(state);
- /* append new todolist to board */
- board = state->board;
- todolist_list = board->todolist_list;
-
- board->todolist_count += 1;
- todolist_list = realloc(todolist_list, board->todolist_count*sizeof(TodoList*));
- todolist_list[board->todolist_count-1] = state->cur_todolist;
+ sb->todolist_count += 1;
+ sb->todolist_list = realloc(sb->todolist_list, sb->todolist_count*sizeof(TodoList*));
+ sb->todolist_list[sb->todolist_count-1] = state->cur_todolist;
state->cur_todolist = NULL;
- /* save */
- board->todolist_list = todolist_list;
-
}
void
void
exit_todoitem(State* state)
{
+ #define st state->cur_todolist
+
TodoList* todolist;
TodoItem** item_list;
- if (state->cur_todoitem == NULL) {
- return;
- }
+ if (state->cur_todoitem == NULL) return;
/* append current item to todo list */
todolist = state->cur_todolist;
item_list = todolist->item_list;
- todolist->item_count += 1;
- item_list = realloc(item_list, todolist->item_count*sizeof(TodoItem*));
- item_list[todolist->item_count-1] = state->cur_todoitem;
+ st->item_count += 1;
+ st->item_list = realloc(st->item_list, st->item_count*sizeof(TodoItem*));
+ st->item_list[st->item_count-1] = state->cur_todoitem;
state->cur_todoitem = NULL;
- /* save */
- todolist->item_list = item_list;
-
}
void