+void
+popup_handleinput(BoardMenu* boardmenu, int ch)
+{
+ Menu* popupmenu_menu;
+
+ popupmenu_menu = boardmenu->popupmenu->menu;
+
+ switch (ch) {
+
+ case BINDING_SCROLL_UP:
+ menu_driver(popupmenu_menu, MENU_UP);
+ break;
+ case BINDING_SCROLL_DOWN:
+ menu_driver(popupmenu_menu, MENU_DOWN);
+ break;
+ case BINDING_QUIT:
+ boardmenu->popup_open = 0;
+ break;
+ }
+}
+