bool
selected(int x, int y) {
+ if(sel.mode == SEL_EMPTY)
+ return false;
+
if(sel.type == SEL_RECTANGULAR)
return BETWEEN(y, sel.nb.y, sel.ne.y)
&& BETWEEN(x, sel.nb.x, sel.ne.x);
}
selnormalize();
- /*
- * Draw selection, unless it's regular and we don't want to
- * make clicks visible
- */
- if(sel.snap != 0) {
+ if(sel.snap != 0)
sel.mode = SEL_READY;
- tsetdirt(sel.nb.y, sel.ne.y);
- }
+ tsetdirt(sel.nb.y, sel.ne.y);
sel.tclick2 = sel.tclick1;
sel.tclick1 = now;
}