-#include <stdio.h>
-#include <stdlib.h>
-#include <signal.h>
-#include <unistd.h>
-#include <ncurses.h>
-#include <menu.h>
-
-void winch_handler(int sig);
-
-char** read_todo(FILE* file, int* length);
-
-WINDOW* create_list_win(int height, int width, int y, int x);
-
-void draw_todo(WINDOW* todo_win, char** todo_list, int todo_length);
+#include "headers/parser.h"
+#include "headers/render.h"
+#include "headers/menu.h"
+#include "headers/utils.h"
#include "config.h"
-int
-main(int argc, char** argv)
+void render_step(BoardMenu* boardmenu);
+void save_to_file(char* filepath, BoardMenu* boardmenu);
+
+int
+main(int argc, char** argv)
{
- int flag;
- FILE* board_file;
- char** todos;
- int todo_length;
- int height, width;
- int x, y;
- int ch;
- WINDOW* todo_win;
-
- signal(SIGWINCH, winch_handler);
-
- // read command line args
- flag = getopt(argc, argv, "o:n:");
- switch (flag) {
- case 'o':
-
- // read from task file (might need to check for read and write permissions)
- board_file = fopen(optarg, "r");
- if (!board_file) {
- printf("%s does not exist\n", optarg);
- return 1;
- }
-
- todos = read_todo(board_file, &todo_length);
- fclose(board_file);
-
- break;
-
- case 'n':
-
- // make sure file does not exist
- // however, it maybe be possible that an different error has occured (besides the file not existing)
- if (access(optarg, F_OK) == 0) {
- printf("%s already exists\n", optarg);
- return 1;
- }
- // create a file here
- board_file = fopen(optarg, "w");
- // write init stuff here
- fclose(board_file);
- printf("Successfully created %s\n", optarg);
+ char* boardfile_name = "test_board.md";
+ printf("%c]0;%s - %s%c", '\033', "taskasaur", boardfile_name, '\007'); // need to reset after program exits
- todos = malloc(0);
- todo_length = 0;
+ /* read from todo file */
+ Board* board;
+ board = begin_parse(boardfile_name);
+ /* log_todo(board); */
- break;
+ /* init curses */
+ init_tscurses();
- case -1:
- case '?':
- printf("Help string\n");
- return 2;
- }
+ BoardMenu* boardmenu;
+ boardmenu = create_board_menu(board);
+ /* need to render before user presses anything */
+ render_step(boardmenu);
- // start ncurses
- initscr();
- cbreak();
- /* raw(); */
- noecho();
- curs_set(0);
- start_color();
-
- init_pair(1, COLOR_CYAN, COLOR_BLACK);
- init_pair(2, COLOR_BLACK, COLOR_CYAN);
+ int ch;
+ while ((ch = getch()) != BINDING_QUIT) {
- getmaxyx(stdscr, height, width);
- x = y = 0;
- refresh();
+ Menu* active_menu;
+ active_menu = boardmenu->menu_list[boardmenu->selected];
- todo_win = create_list_win(20, 40, 5, 5);
- draw_todo(todo_win, todos, todo_length);
-
- move(y,x);
- while ((ch = getch()) != 113) { // while not q
-
- // ofc the first thing we need is vim keys
switch (ch) {
- case 104: // h
- x -= 1;
+
+ case BINDING_SCROLL_UP:
+ menu_driver(active_menu, MENU_UP);
+ break;
+ case BINDING_SCROLL_DOWN:
+ menu_driver(active_menu, MENU_DOWN);
+ break;
+ case BINDING_SCROLL_LEFT:
+ if (boardmenu->selected-1 < 0) break;
+ set_selected_menu(boardmenu, boardmenu->selected-1);
+ break;
+ case BINDING_SCROLL_RIGHT:
+ if (boardmenu->selected+1 > boardmenu->menu_count-1) break;
+ set_selected_menu(boardmenu, boardmenu->selected+1);
break;
- case 106: // j
- y += 1;
+ case BINDING_JUMP_TOP:
+ menu_driver(active_menu, MENU_TOP);
break;
- case 107: // k
- y -= 1;
+ case BINDING_JUMP_BOTTOM:
+ menu_driver(active_menu, MENU_BOTTOM);
break;
- case 108: // l
- x += 1;
+ case BINDING_MOVE_ITEM_UP:
+ menu_driver(active_menu, MENU_MOVE_UP);
break;
- }
+ case BINDING_MOVE_ITEM_DOWN:
+ menu_driver(active_menu, MENU_MOVE_DOWN);
+ break;
+ case BINDING_MOVE_ITEM_LEFT:
+ if (boardmenu->selected-1 < 0) break;
+ {
+ Menu* from_menu;
+ Menu* to_menu;
+
+ from_menu = boardmenu->menu_list[boardmenu->selected],
+ to_menu = boardmenu->menu_list[boardmenu->selected-1],
+
+ insert_item(
+ to_menu,
+ get_menu_item(
+ from_menu,
+ get_selected_item(from_menu)
+ ),
+ min(
+ get_selected_item(from_menu),
+ get_menu_length(to_menu)
+ )
+ );
+ delete_item(
+ from_menu,
+ get_selected_item(from_menu)
+ );
+ set_selected_menu(boardmenu, boardmenu->selected-1);
+ }
- move(y,x);
- refresh();
- /* clear(); */
- }
+ break;
+ case BINDING_MOVE_ITEM_RIGHT:
+ if (boardmenu->selected >= boardmenu->menu_count-1) break;
+ // this is legit cpy paste please fix this
+ {
+ Menu* from_menu;
+ Menu* to_menu;
+
+ from_menu = boardmenu->menu_list[boardmenu->selected],
+ to_menu = boardmenu->menu_list[boardmenu->selected+1],
+
+ insert_item(
+ to_menu,
+ get_menu_item(
+ from_menu,
+ get_selected_item(from_menu)
+ ),
+ min(
+ get_selected_item(from_menu),
+ get_menu_length(to_menu)
+ )
+ );
+ delete_item(
+ from_menu,
+ get_selected_item(from_menu)
+ );
+ set_selected_menu(boardmenu, boardmenu->selected+1);
+ }
+
+ break;
+ case BINDING_DELETE_ITEM:
+ menu_driver(active_menu, MENU_DELETE);
+ break;
+ case BINDING_APPEND_ITEM:
+ menu_driver(active_menu, MENU_APPEND);
+ break;
+ case BINDING_INSERT_ABOVE:
+ menu_driver(active_menu, MENU_INSERT_ABOVE);
+ break;
+ case BINDING_INSERT_BELOW:
+ menu_driver(active_menu, MENU_INSERT_BELOW);
+ break;
+ /* case BINDING_MOVE_MENU_LEFT: */
+ /* if (boardmenu->selected-1 < 0) break; */
+
+ /* swap_menu(boardmenu, boardmenu->selected, boardmenu->selected-1); */
+ /* boardmenu->selected -= 1; */
+ /* set_selected_menu(boardmenu, boardmenu->selected); */
+
+ /* break; */
+ /* case BINDING_MOVE_MENU_RIGHT: */
+ /* if (boardmenu->selected >= boardmenu->menu_count-1) break; */
+ /* swap_menu(boardmenu, boardmenu->selected, boardmenu->selected+1); */
+ /* boardmenu->selected += 1; */
+ /* set_selected_menu(boardmenu, boardmenu->selected); */
+
+ /* break; */
+ case BINDING_EDIT_ITEM:
+ menu_driver(active_menu, MENU_EDIT);
+ break;
+ case BINDING_SELECT:
+ break;
+ case BINDING_WRITE:
+ save_to_file(boardfile_name, boardmenu);
+ break;
+ case KEY_RESIZE:
+ /* ; */
+ /* int y, x; */
+ /* char out[10]; */
+ /* getmaxyx(stdscr, y, x); */
+ /* sprintf(out, "%d,%d", y, x); */
+
+ /* mvprintw(20, 20, out); */
+ /* resize_term(y, x); */
+ break;
+ }
- endwin();
+ render_step(boardmenu);
- /* Free mem */
- free(todos); // prob need to free each string in list too
+ }
+
+ /* save on exit - this causes weird stuff to happen, maybe it's not given enough time to write before program exits? */
+ /* save_to_file(boardfile_name, boardmenu); */
- return 0;
+ exit_tscurses();
+ return 0;
}
-void
-winch_handler(int sig)
+void
+render_step(BoardMenu* boardmenu)
{
- endwin();
- refresh();
-}
+ for (int i = 0; i < boardmenu->menu_count; i++) {
-char**
-read_todo(FILE* file, int* length)
-{ // apparently getline isn't rly that portable, so consider other options
- char** out_arr;
- int out_len;
- char* lineptr;
- size_t len;
- ssize_t nread;
-
- out_arr = NULL;
- out_len = 0;
- lineptr = NULL;
- len = 0;
-
- while ((nread = getline(&lineptr, &len, file)) != -1) {
- out_len++;
- out_arr = realloc(out_arr, (sizeof(char*))*out_len); // bad to keep resizing?
- out_arr[out_len-1] = lineptr;
-
- lineptr = NULL;
- len = 0;
- }
-
- *length = out_len;
- return out_arr;
+ Menu* curmenu = boardmenu->menu_list[i];
+
+ /* update the descriptions - maybe not do this here */
+ for (int j = 0; j < get_menu_length(curmenu); j++) {
+ update_menuitem_descrip(get_menu_item(curmenu, j));
+ }
+
+ render_menu(curmenu);
+ }
}
-WINDOW*
-create_list_win(int height, int width, int y, int x)
+void
+save_to_file(char* filepath, BoardMenu* boardmenu)
{
- WINDOW* new_win = newwin(height, width, y, x);
- wrefresh(new_win);
- return new_win;
-}
+ Board* writeboard;
+ writeboard = boardmenu_to_board(boardmenu);
-void
-draw_todo(WINDOW* todo_win, char** todo_list, int todo_length) {
- for (int i = 0; i < todo_length; i++) {
- mvwprintw(todo_win, i+1, 2, todo_list[i]);
- }
- box(todo_win, 0, 0);
- wrefresh(todo_win);
+ begin_write(filepath, writeboard);
+ free_board(writeboard);
}