void normal_handleinput(BoardMenu* boardmenu, int ch);
void popup_handleinput(BoardMenu* boardmenu, int ch);
+void generic_handleinput(Menu* menu, int ch);
-void normal_renderstep(BoardMenu* boardmenu);
-void popup_renderstep(BoardMenu* boardmenu);
+void renderstep(BoardMenu* boardmenu);
void save_to_file(char* filepath, BoardMenu* boardmenu);
void exit_step(BoardMenu* boardmenu);
boardmenu = create_board_menu(board);
/* need to render before user presses anything */
- normal_renderstep(boardmenu);
+ renderstep(boardmenu);
int ch;
while (1) {
-
+
ch = getch();
if (boardmenu->popup_open == 0) {
normal_handleinput(boardmenu, ch);
- normal_renderstep(boardmenu);
} else {
popup_handleinput(boardmenu, ch);
- popup_renderstep(boardmenu);
}
+ renderstep(boardmenu);
+
}
/* save on exit - this causes weird stuff to happen, maybe it's not given enough time to write before program exits? */
switch (ch) {
- case BINDING_SCROLL_UP:
- menu_driver(active_menu, MENU_UP);
- break;
- case BINDING_SCROLL_DOWN:
- menu_driver(active_menu, MENU_DOWN);
- break;
case BINDING_SCROLL_LEFT:
if (boardmenu->selected-1 < 0) break;
set_selected_menu(boardmenu, boardmenu->selected-1);
if (boardmenu->selected+1 > boardmenu->menu_count-1) break;
set_selected_menu(boardmenu, boardmenu->selected+1);
break;
- case BINDING_JUMP_TOP:
- menu_driver(active_menu, MENU_TOP);
- break;
- case BINDING_JUMP_BOTTOM:
- menu_driver(active_menu, MENU_BOTTOM);
- break;
- case BINDING_MOVE_ITEM_UP:
- menu_driver(active_menu, MENU_MOVE_UP);
- break;
- case BINDING_MOVE_ITEM_DOWN:
- menu_driver(active_menu, MENU_MOVE_DOWN);
- break;
case BINDING_MOVE_ITEM_LEFT:
if (boardmenu->selected-1 < 0) break;
if (get_menu_length(boardmenu->menu_list[boardmenu->selected]) == 0) break;
insert_item(
to_menu,
- get_menu_item(
- from_menu,
- get_selected_item(from_menu)
- ),
+ get_selected_menuitem(from_menu),
min(
get_selected_item(from_menu),
get_menu_length(to_menu)
insert_item(
to_menu,
- get_menu_item(
- from_menu,
- get_selected_item(from_menu)
- ),
+ get_selected_menuitem(from_menu),
min(
get_selected_item(from_menu),
get_menu_length(to_menu)
set_selected_menu(boardmenu, boardmenu->selected+1);
}
- break;
- case BINDING_DELETE_ITEM:
- menu_driver(active_menu, MENU_DELETE);
- break;
- case BINDING_APPEND_ITEM:
- menu_driver(active_menu, MENU_APPEND);
- break;
- case BINDING_INSERT_ABOVE:
- menu_driver(active_menu, MENU_INSERT_ABOVE);
- break;
- case BINDING_INSERT_BELOW:
- menu_driver(active_menu, MENU_INSERT_BELOW);
break;
/* case BINDING_MOVE_MENU_LEFT: */
/* if (boardmenu->selected-1 < 0) break; */
/* set_selected_menu(boardmenu, boardmenu->selected); */
/* break; */
- case BINDING_EDIT_ITEM:
- menu_driver(active_menu, MENU_EDIT);
- break;
case BINDING_SELECT:
{
Menu* sel_menu;
);
/* set mode to popup */
- boardmenu->popup_menu = make_popup_menu(sel_itemdata);
+ boardmenu->popupmenu = make_popupmenu(sel_itemdata);
boardmenu->popup_open = 1;
+
}
break;
/* mvprintw(20, 20, out); */
/* resize_term(y, x); */
break;
+
+ default:
+ generic_handleinput(active_menu, ch);
+
}
}
void
popup_handleinput(BoardMenu* boardmenu, int ch)
{
- Menu* popup_menu;
+ Menu* popupmenu_menu;
+
+ popupmenu_menu = boardmenu->popupmenu->menu;
+
+ switch (ch) {
+
+ case BINDING_QUIT:
+ boardmenu->popup_open = 0;
+
+ /* reset screen */
+ clear();
+ renderstep(boardmenu);
+ break;
- popup_menu = boardmenu->popup_menu;
+ case BINDING_TOGGLE_DONE:
+ {
+ SubTask* curitem_data = (SubTask*)get_menuitem_userdata(get_menu_item(popupmenu_menu, get_selected_item(popupmenu_menu)));
+ curitem_data->done = (curitem_data->done == SubTaskState_todo) ? SubTaskState_done : SubTaskState_todo;
+ /* save_popupmenu_state(popupmenu_menu); */
+ }
+ break;
+
+ default:
+ generic_handleinput(popupmenu_menu, ch);
+ }
+}
+
+void
+generic_handleinput(Menu* menu, int ch)
+{
switch (ch) {
case BINDING_SCROLL_UP:
- menu_driver(popup_menu, MENU_UP);
+ menu_driver(menu, MENU_UP);
break;
case BINDING_SCROLL_DOWN:
- menu_driver(popup_menu, MENU_DOWN);
+ menu_driver(menu, MENU_DOWN);
break;
- case BINDING_QUIT:
- boardmenu->popup_open = 0;
+ case BINDING_JUMP_TOP:
+ menu_driver(menu, MENU_TOP);
break;
- }
+ case BINDING_JUMP_BOTTOM:
+ menu_driver(menu, MENU_BOTTOM);
+ break;
+ case BINDING_MOVE_ITEM_UP:
+ menu_driver(menu, MENU_MOVE_UP);
+ break;
+ case BINDING_MOVE_ITEM_DOWN:
+ menu_driver(menu, MENU_MOVE_DOWN);
+ break;
+ case BINDING_DELETE_ITEM:
+ menu_driver(menu, MENU_DELETE);
+ break;
+ case BINDING_APPEND_ITEM:
+ menu_driver(menu, MENU_APPEND);
+ break;
+ case BINDING_INSERT_ABOVE:
+ menu_driver(menu, MENU_INSERT_ABOVE);
+ break;
+ case BINDING_INSERT_BELOW:
+ menu_driver(menu, MENU_INSERT_BELOW);
+ break;
+ case BINDING_EDIT_ITEM:
+ menu_driver(menu, MENU_EDIT);
+ break;
+ }
}
void
-normal_renderstep(BoardMenu* boardmenu)
+renderstep(BoardMenu* boardmenu)
{
- for (int i = 0; i < boardmenu->menu_count; i++) {
+ /* render main board menu */
+ if (boardmenu->popup_open == 0) {
+ for (int i = 0; i < boardmenu->menu_count; i++) {
- Menu* curmenu = boardmenu->menu_list[i];
+ Menu* curmenu = boardmenu->menu_list[i];
- /* update the descriptions - maybe not do this here */
- for (int j = 0; j < get_menu_length(curmenu); j++) {
- update_menuitem_descrip(get_menu_item(curmenu, j));
+ render_menu(curmenu);
}
- render_menu(curmenu);
- }
-}
+ /* render popup if it's open */
+ } else {
-void
-popup_renderstep(BoardMenu* boardmenu)
-{
- if (boardmenu->popup_menu == NULL) return;
+ // something weird happened, maybe raise error
+ /* if (boradmenu->popupmenu == NULL) return; */
- render_popup_menu(boardmenu->popup_menu);
+ render_menu(boardmenu->popupmenu->menu);
+ wrefresh(boardmenu->popupmenu->win);
+ }
+ refresh();
}
void