#define DefaultCS 1
#define BellCol DefaultFG
+
/* special keys */
-static char* key[] = {
- [XK_Delete] = "\033[3~",
- [XK_Home] = "\033[1~",
- [XK_End] = "\033[4~",
- [XK_Prior] = "\033[5~",
- [XK_Next] = "\033[6~",
- [XK_Left] = "\033[D",
- [XK_Right] = "\033[C",
- [XK_Up] = "\033[A",
- [XK_Down] = "\033[B",
+static Key key[] = {
+ { XK_Delete, "\033[3~" },
+ { XK_Home, "\033[1~" },
+ { XK_End, "\033[4~" },
+ { XK_Prior, "\033[5~" },
+ { XK_Next, "\033[6~" },
+ { XK_Left, "\033[D" },
+ { XK_Right, "\033[C" },
+ { XK_Up, "\033[A" },
+ { XK_Down, "\033[B" },
};
enum { TMwrap=1, TMinsert=2 };
enum { SCupdate, SCredraw };
-#include "config.h"
-
typedef int Color;
+typedef struct {
+ KeySym k;
+ char s[ESCSIZ];
+} Key;
+
typedef struct {
char c; /* character code */
char mode; /* attribute flags */
int cw; /* char width */
} XWindow;
+#include "config.h"
+
/* Drawing Context */
typedef struct {
unsigned long col[LEN(colorname)];
xcursor(CSdraw);
}
+char*
+kmap(KeySym k) {
+ int i;
+ for(i = 0; i < LEN(key); i++)
+ if(key[i].k == k)
+ return (char*)key[i].s;
+ return NULL;
+}
+
void
kpress(XKeyEvent *e) {
KeySym ksym;
meta = e->state & Mod1Mask;
shift = e->state & ShiftMask;
len = XLookupString(e, buf, sizeof(buf), &ksym, NULL);
- if(skmap = key[ksym])
+ if(skmap = kmap(ksym))
ttywrite(skmap, strlen(skmap));
else if(len > 0) {
buf[sizeof(buf)-1] = '\0';