#include "draw.h"
Draw *
-draw_create(Display *dpy, Window win, unsigned int w, unsigned int h) {
+draw_create(Display *dpy, int screen, Window win, unsigned int w, unsigned int h) {
Draw *draw = (Draw *)calloc(1, sizeof(Draw));
+ draw->dpy = dpy;
+ draw->screen = screen;
+ draw->win = win;
draw->w = w;
draw->h = h;
- /* TODO: drawable creation */
- /* TODO: gc allocation */
+ draw->drawable = XCreatePixmap(dpy, win, w, h, DefaultDepth(dpy, screen));
+ draw->gc = XCreateGC(dpy, win, 0, NULL);
+ XSetLineAttributes(dpy, draw->gc, 1, LineSolid, CapButt, JoinMiter);
return draw;
}
return;
draw->w = w;
draw->h = h;
- /* TODO: resize drawable */
+ XFreePixmap(draw->dpy, draw->drawable);
+ draw->drawable = XCreatePixmap(draw->dpy, draw->win, w, h, DefaultDepth(draw->dpy, draw->screen));
}
void
draw_free(Draw *draw) {
- /* TODO: deallocate DDCs */
- /* TODO: deallocate drawable */
+ XFreePixmap(draw->dpy, draw->drawable);
+ XFreeGC(draw->dpy, draw->gc);
free(draw);
}
struct _XDraw {
unsigned int w, h;
Display *dpy;
+ int screen;
+ Window win;
Drawable drawable;
GC gc;
DDC *dc;
} TextExtents;
/* Drawable abstraction */
-Draw *draw_create(Display *dpy, Window win, unsigned int w, unsigned int h);
+Draw *draw_create(Display *dpy, int screen, Window win, unsigned int w, unsigned int h);
void draw_resize(Draw *draw, unsigned int w, unsigned int h);
void draw_free(Draw *draw);