die("fatal: could not malloc() %u bytes\n", sizeof(Client));
*c = cz;
c->win = w;
- c->mon = selmon;
+
+ if(XGetTransientForHint(dpy, w, &trans))
+ t = wintoclient(trans);
+ if(t) {
+ c->mon = t->mon;
+ c->tags = t->tags;
+ }
+ else {
+ c->mon = selmon;
+ applyrules(c);
+ }
/* geometry */
- c->x = wa->x + selmon->wx;
- c->y = wa->y + selmon->wy;
+ c->x = wa->x + c->mon->wx;
+ c->y = wa->y + c->mon->wy;
c->w = wa->width;
c->h = wa->height;
c->oldbw = wa->border_width;
- if(c->w == selmon->mw && c->h == selmon->mh) {
- c->x = selmon->mx;
- c->y = selmon->my;
+ if(c->w == c->mon->mw && c->h == c->mon->mh) {
+ c->x = c->mon->mx;
+ c->y = c->mon->my;
c->bw = 0;
}
else {
- if(c->x + WIDTH(c) > selmon->mx + selmon->mw)
- c->x = selmon->mx + selmon->mw - WIDTH(c);
- if(c->y + HEIGHT(c) > selmon->my + selmon->mh)
- c->y = selmon->my + selmon->mh - HEIGHT(c);
- c->x = MAX(c->x, selmon->mx);
+ if(c->x + WIDTH(c) > c->mon->mx + c->mon->mw)
+ c->x = c->mon->mx + c->mon->mw - WIDTH(c);
+ if(c->y + HEIGHT(c) > c->mon->my + c->mon->mh)
+ c->y = c->mon->my + c->mon->mh - HEIGHT(c);
+ c->x = MAX(c->x, c->mon->mx);
/* only fix client y-offset, if the client center might cover the bar */
c->y = MAX(c->y, ((c->mon->by == 0) && (c->x + (c->w / 2) >= c->mon->wx)
- && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : selmon->my);
+ && (c->x + (c->w / 2) < c->mon->wx + c->mon->ww)) ? bh : c->mon->my);
c->bw = borderpx;
}
XSelectInput(dpy, w, EnterWindowMask|FocusChangeMask|PropertyChangeMask|StructureNotifyMask);
grabbuttons(c, False);
updatetitle(c);
- if(XGetTransientForHint(dpy, w, &trans))
- t = wintoclient(trans);
- if(t)
- c->tags = t->tags;
- else
- applyrules(c);
if(!c->isfloating)
c->isfloating = trans != None || c->isfixed;
if(c->isfloating)