col = (win.w - 2 * borderpx) / win.cw;
row = (win.h - 2 * borderpx) / win.ch;
+ col = MAX(1, col);
+ row = MAX(1, row);
tresize(col, row);
xresize(col, row);
void
xresize(int col, int row)
{
- win.tw = MAX(1, col * win.cw);
- win.th = MAX(1, row * win.ch);
+ win.tw = col * win.cw;
+ win.th = row * win.ch;
XFreePixmap(xw.dpy, xw.buf);
xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h,
sizeh = XAllocSizeHints();
- sizeh->flags = PSize | PResizeInc | PBaseSize;
+ sizeh->flags = PSize | PResizeInc | PBaseSize | PMinSize;
sizeh->height = win.h;
sizeh->width = win.w;
sizeh->height_inc = win.ch;
sizeh->width_inc = win.cw;
sizeh->base_height = 2 * borderpx;
sizeh->base_width = 2 * borderpx;
+ sizeh->min_height = win.ch + 2 * borderpx;
+ sizeh->min_width = win.cw + 2 * borderpx;
if (xw.isfixed) {
- sizeh->flags |= PMaxSize | PMinSize;
+ sizeh->flags |= PMaxSize;
sizeh->min_width = sizeh->max_width = win.w;
sizeh->min_height = sizeh->max_height = win.h;
}