} Layout;
unsigned int blw = 0;
-static Layout *lt = NULL;
+static unsigned int sellayout = 0; /* default */
static void
floating(void) { /* default floating layout */
unban(c);
else
ban(c);
- lt->arrange();
+ layouts[sellayout].arrange();
focus(NULL);
restack();
}
const char *
getsymbol(void)
{
- return lt->symbol;
+ return layouts[sellayout].symbol;
}
Bool
isfloating(void) {
- return lt->arrange == floating;
+ return layouts[sellayout].arrange == floating;
}
Bool
isarrange(void (*func)())
{
- return func == lt->arrange;
+ return func == layouts[sellayout].arrange;
}
void
initlayouts(void) {
unsigned int i, w;
- lt = &layouts[0];
+ /* TODO deserialize sellayout if present */
nlayouts = sizeof layouts / sizeof layouts[0];
for(blw = i = 0; i < nlayouts; i++) {
w = textw(layouts[i].symbol);
drawstatus();
if(!sel)
return;
- if(sel->isfloating || lt->arrange == floating)
+ if(sel->isfloating || isfloating())
XRaiseWindow(dpy, sel->win);
- if(lt->arrange != floating) {
+ if(!isfloating()) {
wc.stack_mode = Below;
wc.sibling = barwin;
if(!sel->isfloating) {
int i;
if(!arg) {
- lt++;
- if(lt == layouts + nlayouts)
- lt = layouts;
+ if(++sellayout == nlayouts)
+ sellayout = 0;;
}
else {
i = atoi(arg);
if(i < 0 || i >= nlayouts)
return;
- lt = &layouts[i];
+ sellayout = i;
}
if(sel)
arrange();
togglemax(const char *arg) {
XEvent ev;
- if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed)
+ if(!sel || (!isfloating() && !sel->isfloating) || sel->isfixed)
return;
if((sel->ismax = !sel->ismax)) {
sel->rx = sel->x;