void
incnmaster(const char *arg) {
- int i = arg ? atoi(arg) : 0;
- if((lt->arrange != tile) || (nmaster + i < 1)
- || (wah / (nmaster + i) <= 2 * BORDERPX))
- return;
- nmaster += i;
+ int i;
+
+ if(!arg)
+ nmaster = NMASTER;
+ else {
+ i = atoi(arg);
+ if((lt->arrange != tile) || (nmaster + i < 1)
+ || (wah / (nmaster + i) <= 2 * BORDERPX))
+ return;
+ nmaster += i;
+ }
if(sel)
lt->arrange();
else
void
setlayout(const char *arg) {
- unsigned int i;
+ int i;
if(!arg) {
for(i = 0; i < nlayouts && lt != &layout[i]; i++);
if(!sel)
return;
for(i = 0; i < ntags; i++)
- sel->tags[i] = arg ? False : True;
+ sel->tags[i] = arg != NULL;
i = arg ? atoi(arg) : 0;
if(i >= 0 && i < ntags)
sel->tags[i] = True;
i = arg ? atoi(arg) : 0;
seltag[i] = !seltag[i];
- for(j = 0; j < ntags && !seltag[j]; i++);
+ for(j = 0; j < ntags && !seltag[j]; j++);
if(j == ntags)
seltag[i] = True; /* cannot toggle last view */
lt->arrange();
int i;
for(i = 0; i < ntags; i++)
- seltag[i] = arg ? False : True;
+ seltag[i] = arg != NULL;
i = arg ? atoi(arg) : 0;
if(i >= 0 && i < ntags)
seltag[i] = True;