if(b)
*b = e->xbutton.button;
- *x = e->xbutton.x/xw.cw;
- *y = e->xbutton.y/xw.ch;
+ *x = (e->xbutton.x - BORDER)/xw.cw;
+ *y = (e->xbutton.y - BORDER)/xw.ch;
sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex;
sel.b.y = MIN(sel.by, sel.ey);
sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;
void
bpress(XEvent *e) {
sel.mode = 1;
- sel.ex = sel.bx = e->xbutton.x/xw.cw;
- sel.ey = sel.by = e->xbutton.y/xw.ch;
+ sel.ex = sel.bx = (e->xbutton.x - BORDER)/xw.cw;
+ sel.ey = sel.by = (e->xbutton.y - BORDER)/xw.ch;
}
void