#endif
/* macros */
+#define ADJUSTBORDER(C, BW) if((C)->bw != (BW)) XSetWindowBorder(dpy, (C)->win, (BW));
#define BUTTONMASK (ButtonPressMask|ButtonReleaseMask)
#define CLEANMASK(mask) (mask & ~(numlockmask|LockMask))
#define INRECT(X,Y,RX,RY,RW,RH) ((X) >= (RX) && (X) < (RX) + (RW) && (Y) >= (RY) && (Y) < (RY) + (RH))
} Rule;
/* function declarations */
-static void adjustborder(Client *c, Bool issingle);
static void applyrules(Client *c);
static void arrange(void);
static void attach(Client *c);
struct NumTags { char limitexceeded[sizeof(unsigned int) * 8 < LENGTH(tags) ? -1 : 1]; };
/* function implementations */
-void
-adjustborder(Client *c, Bool issingle) {
- XWindowChanges wc;
-
- wc.border_width = issingle ? 0 : borderpx;
- if(c->bw != wc.border_width) {
- c->bw = wc.border_width;
- XConfigureWindow(dpy, c->win, CWBorderWidth, &wc);
- }
-}
-
void
applyrules(Client *c) {
unsigned int i;
for(n = 0, c = nexttiled(clients); c && n < 2; c = nexttiled(c->next), n++);
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
- adjustborder(c, n == 1);
+ ADJUSTBORDER(c, (n == 1 ? 0 : borderpx))
resize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw, resizehints);
}
}
handler[ev.type](&ev);
break;
case MotionNotify:
- nw = MAX(ev.xmotion.x - ocx - 2*c->bw + 1, 1);
- nh = MAX(ev.xmotion.y - ocy - 2*c->bw + 1, 1);
-
+ nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
+ nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
if(snap && nw >= wx && nw <= wx + ww
&& nh >= wy && nh <= wy + wh) {
if(!c->isfloating && lt[sellt]->arrange
if(!c)
return;
if(ISVISIBLE(c)) { /* show clients top down */
- adjustborder(c, False);
+ ADJUSTBORDER(c, borderpx)
XMoveWindow(dpy, c->win, c->x, c->y);
if(!lt[sellt]->arrange || c->isfloating)
resize(c, c->x, c->y, c->w, c->h, True);
/* master */
c = nexttiled(clients);
mw = mfact * ww;
- adjustborder(c, n == 1);
+ ADJUSTBORDER(c, (n == 1 ? 0 : borderpx))
resize(c, wx, wy, (n == 1 ? ww : mw) - 2 * c->bw, wh - 2 * c->bw, resizehints);
if(--n == 0)
h = wh;
for(i = 0, c = nexttiled(c->next); c; c = nexttiled(c->next), i++) {
- adjustborder(c, False);
+ ADJUSTBORDER(c, borderpx)
resize(c, x, y, w - 2 * c->bw, /* remainder */ ((i + 1 == n)
? wy + wh - y - 2 * c->bw : h - 2 * c->bw), resizehints);
if(h != wh)