*/
static unsigned int defaultattr = 11;
+/*
+ * Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set).
+ * Note that if you want to use ShiftMask with selmasks, set this to an other
+ * modifier, set to 0 to not use it.
+ */
+static uint forcemousemod = ShiftMask;
+
/*
* Internal mouse shortcuts.
* Beware that overloading Button1 will disable the selection.
*/
static uint ignoremod = Mod2Mask|XK_SWITCH_MOD;
-/*
- * Override mouse-select while mask is active (when MODE_MOUSE is set).
- * Note that if you want to use ShiftMask with selmasks, set this to an other
- * modifier, set to 0 to not use it.
- */
-static uint forceselmod = ShiftMask;
-
/*
* This is the huge key array which defines all compatibility to the Linux
* world. Please decide about changes wisely.
mousesel(XEvent *e, int done)
{
int type, seltype = SEL_REGULAR;
- uint state = e->xbutton.state & ~(Button1Mask | forceselmod);
+ uint state = e->xbutton.state & ~(Button1Mask | forcemousemod);
for (type = 1; type < LEN(selmasks); ++type) {
if (match(selmasks[type], state)) {
MouseShortcut *ms;
int snap;
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}
for (ms = mshortcuts; ms < mshortcuts + LEN(mshortcuts); ms++) {
- if (e->xbutton.button == ms->button
- && match(ms->mod, e->xbutton.state)) {
+ if (e->xbutton.button == ms->button &&
+ match(ms->mod, e->xbutton.state & ~forcemousemod)) {
ms->func(&(ms->arg));
return;
}
void
brelease(XEvent *e)
{
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}
void
bmotion(XEvent *e)
{
- if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
+ if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forcemousemod)) {
mousereport(e);
return;
}