const char *symbol;
void (*arrange)(void);
Bool isfloating;
-} Layout;
+} Layout;
typedef struct {
const char *class;
Cursor cursor[CurLast];
Display *dpy;
DC dc = {0};
+Geom geoms[];
+Geom *geom = geoms;
+Layout layouts[];
+Layout *lt = layouts;
Window root, barwin;
/* configuration, allows nested code to access above variables */
#include "config.h"
#define TAGSZ (LENGTH(tags) * sizeof(Bool))
-Layout *lt = layouts;
-Geom *geom = geoms;
/* function implementations */