};
/* button definitions */
-#define TAGBUTTONS(TAG) \
- { TAG, 0, Button1, view, {.ui = 1 << TAG} }, \
- { TAG, 0, Button3, toggleview, {.ui = 1 << TAG} }, \
- { TAG, MODKEY, Button1, tag, {.ui = 1 << TAG} }, \
- { TAG, MODKEY, Button3, toggletag, {.ui = 1 << TAG} },
-
/* click can be a tag number (starting at 0),
* ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
- TAGBUTTONS(0)
- TAGBUTTONS(1)
- TAGBUTTONS(2)
- TAGBUTTONS(3)
- TAGBUTTONS(4)
- TAGBUTTONS(5)
- TAGBUTTONS(6)
- TAGBUTTONS(7)
- TAGBUTTONS(8)
+ { ClkTagBar, 0, Button1, view, {0} }, \
+ { ClkTagBar, 0, Button3, toggleview, {0} }, \
+ { ClkTagBar, MODKEY, Button1, tag, {0} }, \
+ { ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
enum { ColBorder, ColFG, ColBG, ColLast }; /* color */
enum { NetSupported, NetWMName, NetLast }; /* EWMH atoms */
enum { WMProtocols, WMDelete, WMName, WMState, WMLast };/* default atoms */
-enum { ClkLtSymbol = 64, ClkStatusText, ClkWinTitle,
+enum { ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle,
ClkClientWin, ClkRootWin, ClkLast }; /* clicks */
/* typedefs */
void
buttonpress(XEvent *e) {
uint i, x, click;
+ Arg arg = {0};
Client *c;
XButtonPressedEvent *ev = &e->xbutton;
click = ClkRootWin;
if(ev->window == barwin) {
- i = x = 0;
- do
+ for(i = x = 0; ev->x >= x && ++i < LENGTH(tags); i++)
x += TEXTW(tags[i]);
- while(ev->x >= x && ++i < LENGTH(tags));
- if(i < LENGTH(tags))
- click = i;
+ if(i < LENGTH(tags)) {
+ click = ClkTagBar;
+ arg.ui = 1 << i;
+ }
else if(ev->x < x + blw)
click = ClkLtSymbol;
else if(ev->x > wx + ww - TEXTW(stext))
for(i = 0; i < LENGTH(buttons); i++)
if(click == buttons[i].click && buttons[i].func && buttons[i].button == ev->button
&& CLEANMASK(buttons[i].mask) == CLEANMASK(ev->state))
- buttons[i].func(&buttons[i].arg);
+ buttons[i].func(click == ClkTagBar ? &arg : &buttons[i].arg);
}
void
void
setlayout(const Arg *arg) {
- sellt ^= 1;
- if(arg && arg->v && arg->v != lt[sellt])
+ if(!arg || !arg->v || arg->v != lt[sellt])
+ sellt ^= 1;
+ if(arg && arg->v)
lt[sellt] = (Layout *)arg->v;
if(sel)
arrange();