#define SELFGCOLOR "#ffffff"
static uint borderpx = 1; /* border pixel of windows */
static uint snap = 32; /* snap pixel */
-static Bool showbar = True; /* False means no bar */
-static Bool topbar = True; /* False means bottom bar */
+static Bool showbar = True; /* False means no bar */
+static Bool topbar = True; /* False means bottom bar */
/* tagging */
static const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static Key keys[] = {
/* modifier key function argument */
- { MODKEY, XK_p, spawn, {.c = "exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" }},
- { MODKEY|ShiftMask, XK_Return, spawn, {.c = "exec uxterm" }},
+ { MODKEY, XK_p, spawn, {.v = (char *[]){"dmenu_run", "-fn", FONT, "-nb", NORMBGCOLOR, "-nf", NORMFGCOLOR, "-sb", SELBGCOLOR, "-sf", SELFGCOLOR, NULL}} },
+ { MODKEY|ShiftMask, XK_Return, spawn, {.v = (char *[]){"uxterm", NULL}} },
{ MODKEY, XK_b, togglebar, {0}},
{ MODKEY, XK_j, focusstack, {.i = +1 }},
{ MODKEY, XK_k, focusstack, {.i = -1 }},
} DC; /* draw context */
typedef union {
- const char *c;
int i;
uint ui;
float f;
- void *aux;
+ void *v;
} Arg;
typedef struct {
void
spawn(const Arg *arg) {
- static char *shell = NULL;
-
- if(!shell && !(shell = getenv("SHELL")))
- shell = "/bin/sh";
/* The double-fork construct avoids zombie processes and keeps the code
* clean from stupid signal handlers. */
if(fork() == 0) {
if(dpy)
close(ConnectionNumber(dpy));
setsid();
- execl(shell, shell, "-c", arg->c, (char *)NULL);
- fprintf(stderr, "dwm: execl '%s -c %s'", shell, arg->c);
+ execvp(((char **)arg->v)[0], (char **)arg->v);
+ fprintf(stderr, "dwm: execvp %s", ((char **)arg->v)[0]);
perror(" failed");
}
exit(0);
void
togglelayout(const Arg *arg) {
- uint i;
-
- if(!arg->c) {
- if(++lt == &layouts[LENGTH(layouts)])
- lt = &layouts[0];
- }
- else {
- for(i = 0; i < LENGTH(layouts); i++)
- if(!strcmp(arg->c, layouts[i].symbol))
- break;
- if(i == LENGTH(layouts))
- return;
- lt = &layouts[i];
- }
+ if(++lt == &layouts[LENGTH(layouts)])
+ lt = &layouts[0];
if(sel)
arrange();
else