/* layout.c */
void arrange(void); /* arranges all windows depending on the layout in use */
void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
-const char *getsymbol(void); /* returns True symbol of enabled layout */
+const char *getsymbol(void); /* returns symbol of enabled layout */
Bool isfloating(void); /* returns True if floating layout is enabled */
Bool isarrange(void (*func)()); /* returns True if func is the layout function in use */
void initlayouts(void); /* initialize layout array */