*/
static KeySym mappedkeys[] = { -1 };
+/*
+ * Which bits of the state should be ignored. By default the state bit for the
+ * keyboard layout (XK_SWITCH_MOD) is ignored.
+ */
+uint ignoremod = XK_SWITCH_MOD;
+
/* key, mask, output, keypad, cursor, crlf */
static Key key[] = {
/* keysym mask string keypad cursor crlf */
#define DRAW_BUF_SIZ 20*1024
#define XK_ANY_MOD UINT_MAX
#define XK_NO_MOD 0
+#define XK_SWITCH_MOD (1<<13)
#define REDRAW_TIMEOUT (80*1000) /* 80 ms */
inline bool
match(uint mask, uint state) {
+ state &= ~(ignoremod);
+
if(mask == XK_NO_MOD && state)
return false;
if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state)