int minax, maxax, minay, maxay;
long flags;
int bw, oldbw;
int minax, maxax, minay, maxay;
long flags;
int bw, oldbw;
- Bool isbanned, isfixed, isfloating, isurgent;
+ Bool isbanned, isfixed, isfloating, ismax, isurgent;
void togglebar(const void *arg);
void togglefloating(const void *arg);
void togglelayout(const void *arg);
void togglebar(const void *arg);
void togglefloating(const void *arg);
void togglelayout(const void *arg);
[UnmapNotify] = unmapnotify
};
Atom wmatom[WMLast], netatom[NetLast];
[UnmapNotify] = unmapnotify
};
Atom wmatom[WMLast], netatom[NetLast];
if(!lt->arrange || c->isfloating)
resize(c, c->x, c->y, c->w, c->h, True);
}
if(!lt->arrange || c->isfloating)
resize(c, c->x, c->y, c->w, c->h, True);
}
XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
}
XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
}
attach(c);
attachstack(c);
XMoveResizeWindow(dpy, c->win, c->x, c->y, c->w, c->h); /* some windows require this */
attach(c);
attachstack(c);
XMoveResizeWindow(dpy, c->win, c->x, c->y, c->w, c->h); /* some windows require this */
ocx = nx = c->x;
ocy = ny = c->y;
if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
ocx = nx = c->x;
ocy = ny = c->y;
if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
ocx = c->x;
ocy = c->y;
if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
ocx = c->x;
ocy = c->y;
if(XGrabPointer(dpy, root, False, MOUSEMASK, GrabModeAsync, GrabModeAsync,