+int
+set_selected_item(Menu* menu, int selected_item)
+{
+ menu->selected_item = selected_item;
+ return 0;
+}
+
+int
+set_menu_focus(Menu* menu, bool focus)
+{
+ menu->focused = focus;
+ return 0;
+}
+
+int
+set_menu_userdata(Menu* menu, void* userdata)
+{
+ menu->userdata = userdata;
+ return 0;
+}
+
+int
+set_menuitem_descrip(MenuItem* menuitem, char* descrip)
+{
+ menuitem->description = descrip;
+ return 0;
+}
+
+int
+set_menuitem_userdata(MenuItem* menuitem, void* userdata)
+{
+ menuitem->userdata = userdata;
+ return 0;
+}
+
+
+int
+swap_item(Menu* menu, int src_index, int dest_index)
+{
+ ar_swap_item((void**)menu->menu_items, src_index, dest_index);
+
+ return 0;
+}
+
+int
+delete_item(Menu* menu, int index)
+{
+ if (index < 0 || index > menu->menu_length-1) return -1;
+
+ for (int i = index; i <= menu->menu_length-1; i++) {
+ menu->menu_items[i] = menu->menu_items[i+1];
+ }
+
+ menu->menu_items = realloc(menu->menu_items, menu->menu_length*sizeof(MenuItem*));
+ menu->menu_items[menu->menu_length-1] = 0; // preserve null at end
+
+ menu->menu_length -= 1;
+
+ /* also move the current selected position if it's last */
+ if (menu->selected_item > menu->menu_length-1) {
+ menu->selected_item = menu->menu_length-1;
+ }
+
+ return 0;
+}
+
+int
+insert_item(Menu* menu, MenuItem* menuitem, int index)
+{ // note, this func does not validate index
+
+ /* resize array and insert */
+ menu->menu_items = realloc(menu->menu_items, (menu->menu_length+2)*sizeof(MenuItem*));
+
+ for (int i = menu->menu_length; i > index; i--) {
+ menu->menu_items[i] = menu->menu_items[i-1];
+ }
+
+ menu->menu_items[index] = menuitem;
+ menu->menu_items[menu->menu_length+1] = 0; // remember null at end
+ menu->menu_length += 1;
+
+ /* move cursor pos */
+ menu->selected_item = index;
+
+ return 0;
+}
+
+int
+menu_insert_mode(Menu* menu, int insert_index)