Set class name on status bar
[dwm.git] / config.def.h
1 /* See LICENSE file for copyright and license details. */
2
3 /* appearance */
4 static const unsigned int borderpx  = 1;        /* border pixel of windows */
5 static const unsigned int snap      = 32;       /* snap pixel */
6 static const int showbar            = 1;        /* 0 means no bar */
7 static const int topbar             = 1;        /* 0 means bottom bar */
8 static const char *fonts[]          = { "monospace:size=10" };
9 static const char dmenufont[]       = "monospace:size=10";
10 static const char col_gray1[]       = "#222222";
11 static const char col_gray2[]       = "#444444";
12 static const char col_gray3[]       = "#bbbbbb";
13 static const char col_gray4[]       = "#eeeeee";
14 static const char col_cyan[]        = "#005577";
15 static const char *colors[][3]      = {
16         /*               fg         bg         border   */
17         [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
18         [SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
19 };
20
21 /* tagging */
22 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
23
24 static const Rule rules[] = {
25         /* xprop(1):
26          *      WM_CLASS(STRING) = instance, class
27          *      WM_NAME(STRING) = title
28          */
29         /* class      instance    title       tags mask     isfloating   monitor */
30         { "Gimp",     NULL,       NULL,       0,            1,           -1 },
31         { "Firefox",  NULL,       NULL,       1 << 8,       0,           -1 },
32 };
33
34 /* layout(s) */
35 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
36 static const int nmaster     = 1;    /* number of clients in master area */
37 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
38
39 static const Layout layouts[] = {
40         /* symbol     arrange function */
41         { "[]=",      tile },    /* first entry is default */
42         { "><>",      NULL },    /* no layout function means floating behavior */
43         { "[M]",      monocle },
44 };
45
46 /* key definitions */
47 #define MODKEY Mod1Mask
48 #define TAGKEYS(KEY,TAG) \
49         { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
50         { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
51         { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
52         { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
53
54 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
55 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
56
57 /* commands */
58 static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
59 static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
60 static const char *termcmd[]  = { "st", NULL };
61
62 static Key keys[] = {
63         /* modifier                     key        function        argument */
64         { MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
65         { MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
66         { MODKEY,                       XK_b,      togglebar,      {0} },
67         { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
68         { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
69         { MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
70         { MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
71         { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
72         { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
73         { MODKEY,                       XK_Return, zoom,           {0} },
74         { MODKEY,                       XK_Tab,    view,           {0} },
75         { MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
76         { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
77         { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
78         { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
79         { MODKEY,                       XK_space,  setlayout,      {0} },
80         { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
81         { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
82         { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
83         { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
84         { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
85         { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
86         { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
87         TAGKEYS(                        XK_1,                      0)
88         TAGKEYS(                        XK_2,                      1)
89         TAGKEYS(                        XK_3,                      2)
90         TAGKEYS(                        XK_4,                      3)
91         TAGKEYS(                        XK_5,                      4)
92         TAGKEYS(                        XK_6,                      5)
93         TAGKEYS(                        XK_7,                      6)
94         TAGKEYS(                        XK_8,                      7)
95         TAGKEYS(                        XK_9,                      8)
96         { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
97 };
98
99 /* button definitions */
100 /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
101 static Button buttons[] = {
102         /* click                event mask      button          function        argument */
103         { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
104         { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
105         { ClkWinTitle,          0,              Button2,        zoom,           {0} },
106         { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
107         { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
108         { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
109         { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
110         { ClkTagBar,            0,              Button1,        view,           {0} },
111         { ClkTagBar,            0,              Button3,        toggleview,     {0} },
112         { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
113         { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
114 };
115