#include "config.h"
void render_step(BoardMenu* boardmenu);
+void save_to_file(char* filepath, BoardMenu* boardmenu);
int
main(int argc, char** argv)
/* need to render before user presses anything */
render_step(boardmenu);
- char ch;
+ int ch;
while ((ch = getch()) != BINDING_QUIT) {
Menu* active_menu;
menu_driver(active_menu, MENU_EDIT);
break;
case BINDING_SELECT:
-
break;
case BINDING_WRITE:
- {
- Board* writeboard;
- writeboard = boardmenu_to_board(boardmenu);
-
- begin_write(boardfile_name, writeboard);
- free_board(writeboard);
- }
+ save_to_file(boardfile_name, boardmenu);
+ break;
+ case KEY_RESIZE:
+ /* ; */
+ /* int y, x; */
+ /* char out[10]; */
+ /* getmaxyx(stdscr, y, x); */
+ /* sprintf(out, "%d,%d", y, x); */
+ /* mvprintw(20, 20, out); */
+ /* resize_term(y, x); */
break;
}
render_step(boardmenu);
}
+
+ /* save on exit - this causes weird stuff to happen, maybe it's not given enough time to write before program exits? */
+ /* save_to_file(boardfile_name, boardmenu); */
exit_tscurses();
return 0;
render_menu(curmenu);
}
}
+
+void
+save_to_file(char* filepath, BoardMenu* boardmenu)
+{
+ Board* writeboard;
+ writeboard = boardmenu_to_board(boardmenu);
+
+ begin_write(filepath, writeboard);
+ free_board(writeboard);
+}