+
#include "headers/parser.h"
+#include "headers/render.h"
+#include "headers/menu.h"
+#include "headers/utils.h"
+#include "config.h"
+
+typedef struct BoardMenu {
+ Menu** menu_list;
+ int menu_count;
+ int selected;
+} BoardMenu;
+
+BoardMenu* create_board_menu(Board* board);
+int set_selected_menu(BoardMenu* boardmenu, int index);
+
+MenuItem** todolist_to_menuitem(TodoItem** item_list, int list_length);
+Menu** make_menus(Board* board, int todolist_length);
int
main(int argc, char** argv)
{
+ /* read from todo file */
Board* board;
-
board = begin_parse("test_board.md");
+ /* log_todo(board); */
+
+ /* init curses */
+ init_tscurses();
+
+ BoardMenu* boardmenu;
+ boardmenu = create_board_menu(board);
+
+ // this is temp
+ for (int i = 0; i < boardmenu->menu_count; i++) {
+ render_menu(boardmenu->menu_list[i]);
+ }
+
+ char ch;
+ while ((ch = getch()) != BINDING_QUIT) {
+
+ Menu* active_menu;
+ active_menu = boardmenu->menu_list[boardmenu->selected];
+
+ switch (ch) {
+
+ case BINDING_SCROLL_UP:
+ menu_driver(active_menu, MENU_UP);
+ break;
+ case BINDING_SCROLL_DOWN:
+ menu_driver(active_menu, MENU_DOWN);
+ break;
+ case BINDING_SCROLL_LEFT:
+ if (boardmenu->selected-1 < 0) break;
+ set_selected_menu(boardmenu, boardmenu->selected-1);
+ break;
+ case BINDING_SCROLL_RIGHT:
+ if (boardmenu->selected+1 > boardmenu->menu_count-1) break;
+ set_selected_menu(boardmenu, boardmenu->selected+1);
+ break;
+ case BINDING_JUMP_TOP:
+ menu_driver(active_menu, MENU_TOP);
+ break;
+ case BINDING_JUMP_BOTTOM:
+ menu_driver(active_menu, MENU_BOTTOM);
+ break;
+ case BINDING_MOVE_ITEM_UP:
+ menu_driver(active_menu, MENU_MOVE_UP);
+ break;
+ case BINDING_MOVE_ITEM_DOWN:
+ menu_driver(active_menu, MENU_MOVE_DOWN);
+ break;
+ case BINDING_MOVE_ITEM_LEFT:
+
+ break;
+ case BINDING_MOVE_ITEM_RIGHT:
+ break;
+ case BINDING_DELETE_ITEM:
+ menu_driver(active_menu, MENU_DELETE);
+ break;
+ case BINDING_APPEND_ITEM:
+ menu_driver(active_menu, MENU_APPEND);
+ break;
+ case BINDING_INSERT_ABOVE:
+ menu_driver(active_menu, MENU_INSERT_ABOVE);
+ break;
+ case BINDING_INSERT_BELOW:
+ menu_driver(active_menu, MENU_INSERT_BELOW);
+ break;
+ case BINDING_EDIT_ITEM:
+ menu_driver(active_menu, MENU_EDIT);
+ break;
+ }
+
+ for (int i = 0; i < boardmenu->menu_count; i++) {
+ render_menu(boardmenu->menu_list[i]);
+ }
+
+
+ }
+
+ exit_tscurses();
return 0;
}
+
+BoardMenu*
+create_board_menu(Board* board)
+{
+ BoardMenu* new_boardmenu;
+
+ new_boardmenu = malloc(sizeof(BoardMenu));
+
+ new_boardmenu->menu_list = make_menus(board, board->todolist_count);
+ new_boardmenu->menu_count = board->todolist_count;
+ new_boardmenu->selected = 0;
+
+ return new_boardmenu;
+}
+
+int
+set_selected_menu(BoardMenu* boardmenu, int index)
+{
+ Menu* old_menu;
+ Menu* new_menu;
+ int new_pos;
+
+ old_menu = boardmenu->menu_list[boardmenu->selected];
+ new_menu = boardmenu->menu_list[index];
+
+ set_menu_focus(old_menu, false);
+ set_menu_focus(new_menu, true);
+
+ /* also try to jump to a similar position if possible */
+ /* rn theres a bug if old menu is empty */
+ new_pos = (get_selected_item(old_menu) > get_menu_length(new_menu)-1) ?
+ get_menu_length(new_menu)-1 : get_selected_item(old_menu);
+ set_selected_item(new_menu, new_pos);
+
+ boardmenu->selected = index;
+
+ return 0;
+}
+
+MenuItem**
+todolist_to_menuitem(TodoItem** item_list, int list_length)
+{
+ MenuItem** items;
+
+ items = malloc((list_length+1)*sizeof(MenuItem*));
+ for (int i = 0; i < list_length; i++) {
+ items[i] = create_menuitem(item_list[i]->item_name);
+ }
+
+ items[list_length] = 0; //null terminate
+ return items;
+}
+
+Menu**
+make_menus(Board* board, int todolist_length)
+{
+ // this is temp
+ #define MENU_WIDTH 40
+
+ Menu** menu_list;
+
+ menu_list = malloc(todolist_length*sizeof(Menu*));
+
+ for (int i = 0; i < todolist_length; i++) {
+
+ /* read from parsed */
+ TodoList* todo_list = board->todolist_list[i];
+ MenuItem** item_list = todolist_to_menuitem(todo_list->item_list, todo_list->item_count);
+
+ Menu* new_menu = create_menu(todo_list->list_name, item_list);
+
+ /* make window */
+ WINDOW* win = newwin(20, MENU_WIDTH, 1, 1+MENU_WIDTH*i);
+ box(win, 0, 0);
+
+ /* some menu settings */
+ set_menu_win(new_menu, win);
+ set_menu_focus(new_menu, i == 0); // make first win focused
+
+ /* refresh */
+ refresh();
+ wrefresh(win);
+
+ menu_list[i] = new_menu;
+ }
+
+ return menu_list;
+}