2 #include "headers/parser.h"
3 #include "headers/render.h"
4 #include "headers/menu.h"
5 #include "headers/utils.h"
8 typedef struct BoardMenu {
14 BoardMenu* create_board_menu(Board* board);
15 int set_selected_menu(BoardMenu* boardmenu, int index);
17 MenuItem** todolist_to_menuitem(TodoItem** item_list, int list_length);
18 Menu** make_menus(Board* board, int todolist_length);
22 main(int argc, char** argv)
24 /* read from todo file */
26 board = begin_parse("test_board.md");
27 /* log_todo(board); */
33 boardmenu = create_board_menu(board);
36 for (int i = 0; i < boardmenu->menu_count; i++) {
37 render_menu(boardmenu->menu_list[i]);
41 while ((ch = getch()) != BINDING_QUIT) {
44 active_menu = boardmenu->menu_list[boardmenu->selected];
48 case BINDING_SCROLL_UP:
49 menu_driver(active_menu, MENU_UP);
51 case BINDING_SCROLL_DOWN:
52 menu_driver(active_menu, MENU_DOWN);
54 case BINDING_SCROLL_LEFT:
55 if (boardmenu->selected-1 < 0) break;
56 set_selected_menu(boardmenu, boardmenu->selected-1);
58 case BINDING_SCROLL_RIGHT:
59 if (boardmenu->selected+1 > boardmenu->menu_count-1) break;
60 set_selected_menu(boardmenu, boardmenu->selected+1);
62 case BINDING_JUMP_TOP:
63 menu_driver(active_menu, MENU_TOP);
65 case BINDING_JUMP_BOTTOM:
66 menu_driver(active_menu, MENU_BOTTOM);
68 case BINDING_MOVE_ITEM_UP:
69 menu_driver(active_menu, MENU_MOVE_UP);
71 case BINDING_MOVE_ITEM_DOWN:
72 menu_driver(active_menu, MENU_MOVE_DOWN);
74 case BINDING_DELETE_ITEM:
75 menu_driver(active_menu, MENU_DELETE);
80 for (int i = 0; i < boardmenu->menu_count; i++) {
81 render_menu(boardmenu->menu_list[i]);
91 create_board_menu(Board* board)
93 BoardMenu* new_boardmenu;
95 new_boardmenu = malloc(sizeof(BoardMenu));
97 new_boardmenu->menu_list = make_menus(board, board->todolist_count);
98 new_boardmenu->menu_count = board->todolist_count;
99 new_boardmenu->selected = 0;
101 return new_boardmenu;
105 set_selected_menu(BoardMenu* boardmenu, int index)
110 old_menu = boardmenu->menu_list[boardmenu->selected];
111 new_menu = boardmenu->menu_list[index];
113 set_menu_focus(old_menu, false);
114 set_menu_focus(new_menu, true);
116 boardmenu->selected = index;
122 todolist_to_menuitem(TodoItem** item_list, int list_length)
126 items = malloc((list_length+1)*sizeof(MenuItem*));
127 for (int i = 0; i < list_length; i++) {
128 items[i] = create_menuitem(item_list[i]->item_name);
131 items[list_length] = 0; //null terminate
136 make_menus(Board* board, int todolist_length)
139 #define MENU_WIDTH 40
143 menu_list = malloc(todolist_length*sizeof(Menu*));
145 for (int i = 0; i < todolist_length; i++) {
147 /* read from parsed */
148 TodoList* todo_list = board->todolist_list[i];
149 MenuItem** item_list = todolist_to_menuitem(todo_list->item_list, todo_list->item_count);
151 Menu* new_menu = create_menu(todo_list->list_name, item_list);
154 WINDOW* win = newwin(20, MENU_WIDTH, 1, 1+MENU_WIDTH*i);
157 /* some menu settings */
158 set_menu_win(new_menu, win);
159 set_menu_focus(new_menu, i == 0); // make first win focused
165 menu_list[i] = new_menu;