rest of insert commands
[taskasaur.git] / taskasaur.c
1
2 #include "headers/parser.h"
3 #include "headers/render.h"
4 #include "headers/menu.h"
5 #include "headers/utils.h"
6 #include "config.h"
7
8 typedef struct BoardMenu {
9     Menu** menu_list;
10     int menu_count;
11     int selected;
12 } BoardMenu;
13
14 BoardMenu* create_board_menu(Board* board);
15 int set_selected_menu(BoardMenu* boardmenu, int index);
16
17 MenuItem** todolist_to_menuitem(TodoItem** item_list, int list_length);
18 Menu** make_menus(Board* board, int todolist_length);
19
20 int
21 main(int argc, char** argv)
22 {
23     /* read from todo file */
24     Board* board;
25     board = begin_parse("test_board.md");
26     /* log_todo(board); */
27
28     /* init curses */
29     init_tscurses();
30
31     BoardMenu* boardmenu;
32     boardmenu = create_board_menu(board);
33
34     // this is temp
35     for (int i = 0; i < boardmenu->menu_count; i++) {
36         render_menu(boardmenu->menu_list[i]);
37     }
38
39     char ch;
40     while ((ch = getch()) != BINDING_QUIT) {
41
42         Menu* active_menu;
43         active_menu = boardmenu->menu_list[boardmenu->selected];
44
45         switch (ch) {
46
47             case BINDING_SCROLL_UP:
48                 menu_driver(active_menu, MENU_UP);
49                 break;
50             case BINDING_SCROLL_DOWN:
51                 menu_driver(active_menu, MENU_DOWN);
52                 break;
53             case BINDING_SCROLL_LEFT:
54                 if (boardmenu->selected-1 < 0) break;
55                 set_selected_menu(boardmenu, boardmenu->selected-1);
56                 break;
57             case BINDING_SCROLL_RIGHT:
58                 if (boardmenu->selected+1 > boardmenu->menu_count-1) break;
59                 set_selected_menu(boardmenu, boardmenu->selected+1);
60                 break;
61             case BINDING_JUMP_TOP:
62                 menu_driver(active_menu, MENU_TOP);
63                 break;
64             case BINDING_JUMP_BOTTOM:
65                 menu_driver(active_menu, MENU_BOTTOM);
66                 break;
67             case BINDING_MOVE_ITEM_UP:
68                 menu_driver(active_menu, MENU_MOVE_UP);
69                 break;
70             case BINDING_MOVE_ITEM_DOWN:
71                 menu_driver(active_menu, MENU_MOVE_DOWN);
72                 break;
73             case BINDING_MOVE_ITEM_LEFT:
74
75                 break;
76             case BINDING_MOVE_ITEM_RIGHT:
77
78                 break;
79             case BINDING_DELETE_ITEM:
80                 menu_driver(active_menu, MENU_DELETE);
81                 break;
82             case BINDING_APPEND_ITEM:
83                 menu_driver(active_menu, MENU_APPEND);
84                 break;
85             case BINDING_INSERT_ABOVE:
86                 menu_driver(active_menu, MENU_INSERT_ABOVE);
87                 break;
88             case BINDING_INSERT_BELOW:
89                 menu_driver(active_menu, MENU_INSERT_BELOW);
90                 break;
91             case BINDING_EDIT_ITEM:
92                 menu_driver(active_menu, MENU_EDIT);
93                 break;
94         }
95
96         for (int i = 0; i < boardmenu->menu_count; i++) {
97             render_menu(boardmenu->menu_list[i]);
98         }
99
100
101     }
102
103     exit_tscurses();
104     return 0;    
105 }
106
107 BoardMenu*
108 create_board_menu(Board* board)
109 {
110     BoardMenu* new_boardmenu;
111
112     new_boardmenu = malloc(sizeof(BoardMenu));
113
114     new_boardmenu->menu_list = make_menus(board, board->todolist_count);
115     new_boardmenu->menu_count = board->todolist_count;
116     new_boardmenu->selected = 0;
117
118     return new_boardmenu;
119 }
120
121 int
122 set_selected_menu(BoardMenu* boardmenu, int index)
123 {
124     Menu* old_menu;
125     Menu* new_menu;
126     int new_pos;
127     
128     old_menu = boardmenu->menu_list[boardmenu->selected];
129     new_menu = boardmenu->menu_list[index];
130
131     set_menu_focus(old_menu, false);
132     set_menu_focus(new_menu, true);
133
134     /* also try to jump to a similar position if possible */
135     /* rn theres a bug if old menu is empty */
136     new_pos = (get_selected_item(old_menu) > get_menu_length(new_menu)-1) ?
137         get_menu_length(new_menu)-1 : get_selected_item(old_menu);
138     set_selected_item(new_menu, new_pos);
139
140     boardmenu->selected = index;
141
142     return 0;
143 }
144
145 MenuItem** 
146 todolist_to_menuitem(TodoItem** item_list, int list_length)
147 {
148     MenuItem** items;
149
150     items = malloc((list_length+1)*sizeof(MenuItem*));
151     for (int i = 0; i < list_length; i++) {
152         items[i] = create_menuitem(item_list[i]->item_name);
153     }
154
155     items[list_length] = 0; //null terminate
156     return items;
157 }
158
159 Menu**
160 make_menus(Board* board, int todolist_length)
161 {
162     // this is temp
163     #define MENU_WIDTH 40
164
165     Menu** menu_list;
166
167     menu_list = malloc(todolist_length*sizeof(Menu*));
168
169     for (int i = 0; i < todolist_length; i++) {
170
171         /* read from parsed */
172         TodoList* todo_list = board->todolist_list[i];
173         MenuItem** item_list = todolist_to_menuitem(todo_list->item_list, todo_list->item_count);
174
175         Menu* new_menu = create_menu(todo_list->list_name, item_list);
176
177         /* make window */
178         WINDOW* win = newwin(20, MENU_WIDTH, 1, 1+MENU_WIDTH*i);
179         box(win, 0, 0);
180
181         /* some menu settings */
182         set_menu_win(new_menu, win);
183         set_menu_focus(new_menu, i == 0); // make first win focused
184
185         /* refresh */
186         refresh();
187         wrefresh(win);
188
189         menu_list[i] = new_menu;
190     }
191
192     return menu_list;
193 }